May 28, 2008 this is a simple slot machine tutorial using visual basic 6(devshock) this is a simple slot machine tutorial using visual basic 6(devshock) Skip navigation Sign in.

Slot Machine Visual Basic Code

No matter how simple or complex the game is, Java can do the job!

On this post, let’s take a look at how beginners of Java programming can make a simple, yet fully functional slot machine. Slot machines have been around for a long time, but its entertainment value doesn’t seem to fade one bit. InterCasino, the first website to offer online casino gaming to the world in 1996, is still around and its slot games seem to get updated often. In addition, according to the American Gaming Association, slots generate around 62% – 90% of gaming money, making the machines the cash cows of casinos. With these facts in mind, don’t you ever want to create your very own slot machine that millions of casino gaming fans might like in the future? If you’re interested in creating Java-based slot games, the code below might prove useful for you.

  1. The basic slot machine script. We will make a 50:50 (ie a coin toss). That code is 97% LOSS. Slot machines aren't quite that simple. They have wheels that spin.
  2. Visual Basic Lucky Seven Slot Machine Tutorial.

Kudos to M ajestic, a YouTube user, for the code above. Here are the images that he used in the creation of the game.

If you made it this far, you may as well follow me:

The slot machines is a game of chance , many different outcomes will appear when the player press the play button. In this program, we draw an array of nine shapes ,VB will automatically labeled the shapes as shape1(0), shape1(1), shape1(2), shape1(3), shape1(4), shape1(5), shape1(6), shape1(7) and shape1(8) respectively. Arrange the shapes into three rows. Write the code so that only three types of shapes appear randomly. Here we want to show only square, oval and rectangle. The appearance can be altered at runtime using the Shape properties. For example, Shape1(o).Shape=0 means it is a rectangle, Shape1(o).Shape=1 is a square and Shape1(o).Shape=2 is an oval shape. The color of the shapes can be customized using the FillColor property of the shape. For example, Shape1(0).Fillcolor=vbRed will give the shape a red color. The design interface is shown below:

The Design Interface

Randomness can be achieved by using the Rnd function. We also insert a timer to create the animated effect of a slot machine. The time interval is set to 10 so that the shapes change at a fast rate thus creates the illusion of animation. The program also uses a variable x to control the timer so that it can be stopped when x attain a certain value, otherwise the program will loop forever.

Basic

The purpose of this program is just to show how different shapes can appear randomly, therefore many advanced features of a slot machine such as the amount of bet are not programmed here. Those features are available in the professional slot machine.

The Code


Simple Slot Machine Visual Basic Code

When you run the program, you will see the following runtime UI:

The Runtime UI


Simple Slot Machine Visual Basic Codes


Slot Machine Programming Code

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